The climax of Tower of Death has the hero, Bobby Lo, infiltrating the titular tower's final chamber, only accessible via a corridor whose floor is electrified.In the French heist film Les Spécialistes, the ground of the targeted safe room is pressure-sensitive, so the two protagonist bank robbers must navigate in it without their feet ever touching the ground (or anything falling on it) to avoid triggering the alarm.The vault's ground is pressure-sensitive so he must avoid touching it and avoid making anything fall on it (including sweat drops). The famous cable drop occurs in Mission: Impossible, where Ethan Hunt ( Tom Cruise) infiltrates a highly secure vault within the CIA itself at Langley to hack into their database.Can be a Self-Imposed Challenge in some video games. If taken literally, expect overlap with Convection, Schmonvection, Lava Adds Awesome, or Lethal Lava Land. It might also be represented through the game of "the ground/floor is lava" - and the floor might be represented as actual lava if the characters are imaginative enough.Ĭompare Le Parkour, Roofhopping, Hood Hopping, "Mission: Impossible" Cable Drop, and The Precarious Ledge. This makes it well suited for Platform Games. The ground may literally be lava, or another deadly substance like spikes, poison, acid, quicksand, or bottomless pits. This can happen for a variety of reasons. This can be done by parkouring through stepping stones, ledges, Floating Platforms, or whatever else above the ground clinging or jumping between walls or ceilings or just flying or levitating - though usually not that last one, as it's the cheapest. For whatever reason, a character or group of characters is/are forced to accomplish a goal or task without touching the ground. Due to Earth's gravitational pull, touching the ground is obviously essential for travelling from one location to another.
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